Thank you Leonardo, will give them a try.
Cheers,
Timber
Search found 20 matches
- Wed Jun 19, 2019 1:29 am
- Forum: SBuilderX 3.15 (anyCPU) for Flight Simulator X
- Topic: Installing SBx in P3DV4 windows 10
- Replies: 3
- Views: 15775
- Wed Apr 24, 2019 3:20 am
- Forum: SBuilderX 3.15 (anyCPU) for Flight Simulator X
- Topic: Installing SBx in P3DV4 windows 10
- Replies: 3
- Views: 15775
Installing SBx in P3DV4 windows 10
SBX is not accepting the path to P3DV4. Is this a lost cause, or is there a way of doing this - installing ?
Regards,
Ken
Regards,
Ken
- Thu Feb 23, 2012 4:19 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: bgl loading in FSX
- Replies: 3
- Views: 13542
bgl loading in FSX
Have been away from SBX for a while. Broke out the book and created a bgl for Telefomin in Papua New Guinea. Everything compiled and save just fine. viewer showed the background and mask. copied and pasted the bgl in a in a fsx folder, fired up FSX and added that bgl, everything worked fine. Selecte...
- Wed Oct 20, 2010 12:04 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Creating a Lake wit Sbuilderx313
- Replies: 1
- Views: 9649
Re: Creating a Lake wit Sbuilderx313
Figured it out. Had created a ,sbp, masking, and all then a water poly for the lake. I removed the bgl, leaving the .shp file in. Worked just fine.
- Tue Oct 19, 2010 5:54 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Creating a Lake wit Sbuilderx313
- Replies: 1
- Views: 9649
Creating a Lake wit Sbuilderx313
Just created a lake using SBX313. Everything went smooth until I fired off FSX and found my plane sitting wheels down on a petrified Lake :roll: I know I'm missing a part of the process but cannot find it. Have been reading tutorials, how to do it and all. Don't want to line myself up with a "Dumb a...
- Fri Oct 15, 2010 5:23 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Organizing SBX projects
- Replies: 1
- Views: 8830
Organizing SBX projects
Is there a tutorial or instruction on setting up folders to hold projects in? I'm assuming you would not want to keep everything in the "work" folder.
- Thu May 20, 2010 1:40 am
- Forum: SBuilderX for Flight Simulator X
- Topic: files folders and where to put everything
- Replies: 3
- Views: 12165
Re: files folders and where to put everything
Tutorial? Everyone has their own method of doing things, sometimes figured out through trial and error. You can set things up as you like and find a simple solution to one of the problems you point out. If you rename the BMP file remember to rename the matching TXT file, in case you ever want to lo...
- Tue May 18, 2010 4:49 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: files folders and where to put everything
- Replies: 3
- Views: 12165
files folders and where to put everything
I have been reading thorugh several sites to try and get a handle on how to file the data and compiled scenery created using SBX. I created a airstirp and as directed placed everyting in the SBX work folder. All is good. I then created another airstrip and did the same thing. I then had two sets of ...
- Tue May 04, 2010 2:53 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Poly and Vector line layering
- Replies: 2
- Views: 10519
Re: Poly and Vector line layering
Luis, You are a champ, thanks for the reply. I captured some photo real off google earth of the area I wanted to build an airstrip at thinking of using the textures in the SBX library. I see your point. Will do just that; texture in the airstrip and parking right using PSP. This stuff is really inte...
- Tue May 04, 2010 1:32 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Poly and Vector line layering
- Replies: 2
- Views: 10519
Poly and Vector line layering
Using SBX I pulled a background off Google Earth, mapped, saved and created the .bmp. The area was just an open field. I moved the bmp into PSP, added some dirt for the airstrip and loading area. Created a mask around both and compiled everything, and copied the bgl into FSX. Fired off FSX and check...
- Mon May 03, 2010 3:24 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Tutorials
- Replies: 1
- Views: 8547
Tutorials
Would like to know if the tutorials through AVSIM at http://ptsim.com/index.php?option=com_c ... &Itemid=59 are available from any other site?
- Thu Apr 29, 2010 8:20 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Help wih inf file
- Replies: 7
- Views: 21202
Re: Help wih inf file
Great idea meshman, Thats' what sent me on this whole trip, looking for an SBX.inf.meshman wrote:I haven't seen the OZx SbuilderX guide, but the wording might be best changed to the SBX generated .INF file, rather than the SBX.INF file.
- Wed Apr 28, 2010 5:34 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Help wih inf file
- Replies: 7
- Views: 21202
Re: Help wih inf file
Thanks for that Luis, Sometimes it helps to look at the tree in front of you instead of looking at the whole forest. You guys have been a great help.
Timber
Timber
- Wed Apr 28, 2010 12:19 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Help wih inf file
- Replies: 7
- Views: 21202
Re: Help wih inf file
Thank you Luis and meshman for your help. The only .inf file I'm seeing is the Photo01.inf. I have searched the HD for another inf having a naming convention that even remotly resembles this projcet but cannot find it. Sounds like Im missing something here :). The guide says "Open the photo.inf file...
- Mon Apr 26, 2010 10:05 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Help wih inf file
- Replies: 7
- Views: 21202
Help wih inf file
I have been working through the OZx Developers Guide Series for making country aristrips with moderate success. Compiled and generated a bgl just using the one bmp with some shape and object instals. Today I created the four season and night variations, annotating them as outlined it the guide. I co...