Search found 15 matches
- Fri Jul 06, 2007 4:32 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Making custom ground textures
- Replies: 41
- Views: 277916
I'm trying to created water and blend masks per this post's instructions. I opened each BMP in Photoshop and created a water mask in a sepeerate layer and filling in the water areas with black and leaving the rest alone. I then deleted the original photo layer leaving my water mask layer as the sole...
- Wed Jul 04, 2007 2:35 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Tile server problems
- Replies: 14
- Views: 34884
- Tue Jul 03, 2007 3:41 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Tile server problems
- Replies: 14
- Views: 34884
- Sun Jul 01, 2007 9:43 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Tile server problems
- Replies: 14
- Views: 34884
- Sat Jun 30, 2007 11:04 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Add map from background
- Replies: 0
- Views: 9551
Add map from background
I'm not sure I'm doing this right but I'd like to add a large area in one go with the "add map from background" feature. At the moment I have to change to my highest screen resolution and I can only "grab" the area that is displayed. I then manually scroll the screen up, down or left, right until I ...
- Sat Jun 30, 2007 11:00 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Tile server problems
- Replies: 14
- Views: 34884
Tile server problems
As mentioned in Louis' message it seems that the G**gle tile server tiles don't seem to show up as consistently as the others. What I can't tell is if this is an sbuilder problem or a restriction from the tileserver. I have tried for the past two days to get new tiles from the provider and they seem...
- Tue May 22, 2007 9:12 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: SBuilder for FSX
- Replies: 86
- Views: 197381
- Mon May 21, 2007 10:13 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: SBuilder for FSX
- Replies: 86
- Views: 197381
I'm still trying to sort out island creating with sbuilder, and ran into some problems. Here are the steps I'm doing in sbuilder which should be easy enough for anyone to follow: 1. Create a small polygon to exclude all water within a QMID 11 grid 2. Create a new polygon in a clockwise direction tha...
- Thu Jan 18, 2007 7:25 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: SBuilder for FSX
- Replies: 86
- Views: 197381
Thanks for the tip, but unfortunately it did not work. I tried redrawing my island in sbuilder and using it to make a hole in the new Hydro polygon. Unfortunately nothing showed up this time except the results of the exclusion polygons. I then tried appending my original shape file on top of that an...
- Wed Jan 17, 2007 2:47 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: SBuilder for FSX
- Replies: 86
- Views: 197381
Actually I'm working on some small islands in the Bahamas. I'm really just using sbuilder and importing a shape to punch a whole through. I guess I could redraw the island in sbuilder if that's the only way but since I can see my new island in FSX, I don't think that's the problem. What is the probl...
- Tue Jan 16, 2007 2:16 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: SBuilder for FSX
- Replies: 86
- Views: 197381
I've been trying the new FSX version of SBuilder and ran into some problems creating an island. Here's what I've done so far. 1. Created an "exclude all terrain" polygon that straddles two Hydro polygons and two other "exclude shorelines" polygons for the default shorelines in each grid. (SUCCESSFUL...
- Fri Jul 15, 2005 5:22 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: First scenery problems
- Replies: 7
- Views: 16454
Yes I didn't realize that the photo tiles (green hatched squares) will correspond to the end result. I will look at it more carefully. One thing that didn't work is the files weren't copied from the work folder to the scenery/texture folders. Can I assume I copy the "Bgl" files to a scenery folder a...
- Fri Jul 15, 2005 1:57 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: First scenery problems
- Replies: 7
- Views: 16454
I got it. My problem was that I hadn't first selected (made the map have a yellow border) the map. Once I did that I could right click and get properties. I see both maps now. I still can't get the SCASM compile to work. It launches fine and if I look in the work folder I can see some bgl's and abou...
- Thu Jul 14, 2005 2:41 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: First scenery problems
- Replies: 7
- Views: 16454
- Thu Jul 14, 2005 12:02 am
- Forum: SBuilder for Flight Simulator FS2004
- Topic: First scenery problems
- Replies: 7
- Views: 16454
First scenery problems
I'm just starting to use sbuilder, and I thought I'd try creating a simple photo scenery of an island. I have an aerial photo that I prepared and created an alpha version for my water mask. I started by adding the photo with the "Map" button. Sbuilder added the photo and asked me to calibrate. Befor...