A little more advanced lection for sb plz :)

General discussion about Scenery Design. Questions about SBuilder for Flight Simulator FS2004.
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karsten77
Posts: 6
Joined: Thu Jul 06, 2006 9:24 pm

A little more advanced lection for sb plz :)

Post by karsten77 » Mon Jul 10, 2006 6:56 pm

Hello Community,

after i have understand how its works to make perfect 4.8m photoscenery, with autogen using the simple MS SDK tool, i licked blood and want more.

Now i want 1.2m resulution, and did a little bit homework.

What i done till now:

I copied my needed DEM file "N53E007.hig" from ftp://e0srp01u.ecs.nasa.gov/srtm/version2/ anc converted to BSQ ant the BSQ to BMP, like in Luis helpfile described.

After that i inserted the bmp as "map" with the map tool, and calibrated it to 53.0000000/07.0000000 & 52.0000000/08.0000000

Then i use the map tool again, and choose my photo bmp. I calibrated it to
N52.2839356 E7.4835514
N52.2729492 E7.5
to fit it in my Tile Cell 399/107 Area 31/9.

I marked my mesh and my photo areas properly and start compile, without error (flags on creating high res photo and mesh, not vtp)

A Question: Which flags should i set in complier menu for my demand?

But when i start FS i have not the wanted result. Plz see attached screenshot. I think only the green color from the mesh bmp is viewed, but not the photo. Small oter problem, when i come nearer to ground, parts of the green disapears and the layer under this layer will be seen. Have I a layer problem?

Wo can explain me what i made wrong, and give some tips how to create a 1.2m photo mesh?

http://www.scenerydesign.org/forum/atta ... 1152553283
http://www.scenerydesign.org/forum/atta ... 1152553283

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