Hello Community,
after i have understand how its works to make perfect 4.8m photoscenery, with autogen using the simple MS SDK tool, i licked blood and want more.
Now i want 1.2m resulution, and did a little bit homework.
What i done till now:
I copied my needed DEM file "N53E007.hig" from ftp://e0srp01u.ecs.nasa.gov/srtm/version2/ anc converted to BSQ ant the BSQ to BMP, like in Luis helpfile described.
After that i inserted the bmp as "map" with the map tool, and calibrated it to 53.0000000/07.0000000 & 52.0000000/08.0000000
Then i use the map tool again, and choose my photo bmp. I calibrated it to
N52.2839356 E7.4835514
N52.2729492 E7.5
to fit it in my Tile Cell 399/107 Area 31/9.
I marked my mesh and my photo areas properly and start compile, without error (flags on creating high res photo and mesh, not vtp)
A Question: Which flags should i set in complier menu for my demand?
But when i start FS i have not the wanted result. Plz see attached screenshot. I think only the green color from the mesh bmp is viewed, but not the photo. Small oter problem, when i come nearer to ground, parts of the green disapears and the layer under this layer will be seen. Have I a layer problem?
Wo can explain me what i made wrong, and give some tips how to create a 1.2m photo mesh?
http://www.scenerydesign.org/forum/atta ... 1152553283
http://www.scenerydesign.org/forum/atta ... 1152553283