How to get a map to be used in SBuilderX

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Luis Sa
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Joined: Sun May 18, 2003 11:17 am
Location: Portugal
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How to get a map to be used in SBuilderX

Post by Luis Sa » Sat Jul 25, 2009 3:28 am

You can get a map visiting:

http://www.ptsim.com/sbuilder/gmaps.htm.

You can grab the map to be used in SBuilderX very easily if you use Firefox 3.5 because there are freeware screen grabber addons that work beautifully. "FireShot" is the grabber I use, and it allows the save as a bitmap ( .BMP ) file that SBuilderX can use for photoreal.

The text that reads 'The boundaries of the map are:' can be copied to a text file, and even altered to provide a quick Photoreal setup:

Code: Select all

[GEOGRAPHIC]
North=41.59663816589289
South=41.57737908284747
West=-8.462176322937012
East=-8.427844047546387
I'd save this as MyPic_01.txt for example... and rename the saved screenshot as MyPic_01.bmp. These can be placed into SBuilderX's \Tools\Work folder. Then alter the MyPic_01.txt as follows:

Code: Select all

[GEOGRAPHIC]
Name=Photo_MyPic_01
North=41.59663816589289
South=41.57737908284747
West=-8.462176322937012
East=-8.427844047546387
And you can now add this photo as a map to SBuilderX, and select it, and make a photoreal BGL from it.

Regards, Luis (after a post by Dick)

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