Seasonal Varients glitch
Posted: Sun Sep 05, 2010 1:50 am
Hello,
I am developing an airport scenery add-on. I am almost finished with the airport, the only problem occurred when I tried to make a seasonal variant. I edited my original image to about 10% saturation, and some white levels for winter. The bgl compiles fine, however the resulting ground is red, then all black after the blendmask, until the edge of the map. (Image Attached). Here is the config file I'm using:
What am I doing wrong? Please Help!
I am developing an airport scenery add-on. I am almost finished with the airport, the only problem occurred when I tried to make a seasonal variant. I edited my original image to about 10% saturation, and some white levels for winter. The bgl compiles fine, however the resulting ground is red, then all black after the blendmask, until the edge of the map. (Image Attached). Here is the config file I'm using:
Code: Select all
[Source]
Type = MultiSource
NumberOfSources = 5
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L18X153977X154014Y195548Y195597.BMP"
Variation = July,August,September,April,May,June,October,November
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 41.5270858055556
ulxMap = -74.2723846388889
xDim = 2.68220885873533E-06
yDim = 2.00841362847259E-06
Channel_BlendMask = 2.0
Channel_LandWaterMask = 3.0
[Source2]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "bmask1-2.tif"
SamplingMethod = Gaussian
ulyMap = 41.5270858055556
ulxMap = -74.2723846388889
xDim = 2.68220885873533E-06
yDim = 2.00841362847259E-06
[Source3]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "wmask1.tif"
SamplingMethod = Gaussian
ulyMap = 41.5270858055556
ulxMap = -74.2723846388889
xDim = 2.68220885873533E-06
yDim = 2.00841362847259E-06
[Source4]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L18X153977X154014Y195548Y195597_N.BMP"
Variation = Night
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 41.5270858055556
ulxMap = -74.2723846388889
xDim = 2.68220885873533E-06
yDim = 2.00841362847259E-06
Channel_BlendMask = 2.0
Channel_LandWaterMask = 3.0
[Source5]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "winter1.bmp"
Variation = December,January,February,March
SamplingMethod = Gaussian
ulyMap = 41.5270858055556
ulxMap = -74.2723846388889
xDim = 2.68220885873533E-06
yDim = 2.00841362847259E-06
Channel_BlendMask = 2.0
Channel_LandWaterMask = 3.0
[Destination]
DestDir = "."
DestBaseFileName = "photo02"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 85