A Few Quesitons

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AAL767
Posts: 1
Joined: Fri Sep 24, 2010 9:16 pm

A Few Quesitons

Post by AAL767 » Fri Sep 24, 2010 9:31 pm

I am interested in leveling the old area where Meigs Field used to be and putting in the park that now exists. I need to eliminate auto generated objects and land terrain. Here are my questions.

1. I compiled a .bgl file using the option in the File Menu where does that file go? I did it twice once with compile to BGL Folder and once with the BGL Folder not ticked off.

2. I put an exclusion rectangle but when I go to compile I get back a "Can`t Compile Message". What is up with that?

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luisfeliztirado
Posts: 436
Joined: Sun May 15, 2005 9:15 am
Location: Santo Domingo

Re: A Few Quesitons

Post by luisfeliztirado » Sat Sep 25, 2010 2:46 am

1. When compiled to folder, the bgl will be placed in whatever folder is indicated in the Project Properties window (File - Properties menu). If compiled without indicating that option, then the bgl will be placed in the Tools\Work folder.

2. SBuilderX requires that an element be selected before compilation - this allows designers to selectively compile different elements in a large project. So, please make sure that your exclusion is selected first before attempting compilation.

Please read: Terrain Design for Flight Simulator X , available in the Avsim library:
http://library.avsim.net/esearch.php?&DLID=141643
for more information.

Best regards.
Luis

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