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Does not resample when adding night texture

Posted: Thu Oct 06, 2011 10:29 am
by salsa8888
I have been playing for quite a while with this problem and can't find the reason why I cannot compile using the resample tool or even through SbuilderX when adding a night texture. I show below the contents from my inf files. The first inf file compiles, no problem, the second one stops halfway through the process with the dos window disappearing very quickly. I have tried many ways of capturing that dos window and see where the program stops compiling (video, screenshot, pause, etc) but to no avail. I have tried changing the sources order and replace "Day" with "All" and other permutations but without success. I have tried to compile with SBuilderX and call up all textures from the Maps properties window again without success. Your assistance is greatly appreciated.
Joe Garcia

WORKING:
[Source]
Type = MultiSource
NumberOfSources = 2

[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L14X16034X16045Y12728Y12737.BMP"
Variation = all
Channel_BlendMask = 2.0
SamplingMethod = Gaussian
ulyMap = 37.2303283888889
ulxMap = -3.84521483333333
xDim = 4.29153374565972E-05
yDim = 3.41894314236119E-05


[Source2]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "L14X16034X16045Y12728Y12737_B.TIF"
SamplingMethod = Gaussian
ulyMap = 37.2303283888889
ulxMap = -3.84521483333333
xDim = 4.29153374565972E-05
yDim = 3.41894314236119E-05

[Destination]
DestDir = "."
DestBaseFileName = "PhotoGRANADAnoLM"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 85

NOT WORKING:
[Source]
Type = MultiSource
NumberOfSources = 3

[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L14X16034X16045Y12728Y12737.BMP"
Variation = Day
Channel_BlendMask = 3.0
SamplingMethod = Gaussian
ulyMap = 37.2303283888889
ulxMap = -3.84521483333333
xDim = 4.29153374565972E-05
yDim = 3.41894314236119E-05

[Source2]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L14X16034X16045Y12728Y12737_LM.BMP"
Variation = Night
SamplingMethod = Gaussian
ulyMap = 37.2303283888889
ulxMap = -3.84521483333333
xDim = 4.29153374565972E-05
yDim = 3.41894314236119E-05

[Source3]
Type = TIFF
Layer = None
SourceDir = "."
SourceFile = "L14X16034X16045Y12728Y12737_B.TIF"
SamplingMethod = Gaussian
ulyMap = 37.2303283888889
ulxMap = -3.84521483333333
xDim = 4.29153374565972E-05
yDim = 3.41894314236119E-05

[Destination]
DestDir = "."
DestBaseFileName = "PhotoGRANADA"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 85

Attached is my work folder content