Search found 6 matches
- Fri Apr 15, 2016 6:23 pm
- Forum: SBuilderX 3.14 (64-bit) for Flight Simulator X
- Topic: Red Areas On Photoscenery
- Replies: 1
- Views: 13647
Red Areas On Photoscenery
I'm getting patches of red on my photo scenery. It is mainly on rooftops or other areas that have a lot of white. I am using photoshop to create my blend mask. I don't use any water masks. These red "blobs" do not appear anyplace the mask is used or any water appears.
- Sat Apr 02, 2016 3:55 pm
- Forum: SBuilderX 3.14 (64-bit) for Flight Simulator X
- Topic: Prepar3d V2
- Replies: 14
- Views: 70921
Re: Prepar3d V2
When I launch SBX, I get an error window from SBX saying: The windows Registry indicates that FSX is in the folder: C:\P3D_V3\ but SBuilderX could not find it there! [OK] My P3D is actually installed in c:\p3d\ so I don't know where it's getting that registry info. I don't even have a folder with th...
- Fri Jan 01, 2010 6:36 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Map Calibration Coordinates Entry
- Replies: 1
- Views: 7620
Re: Map Calibration Coordinates Entry
Guess I solved my own problem by changing the format to decimal degrees. Much easier input.
- Thu Dec 31, 2009 9:10 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Photo Scenery and Vectored Polys
- Replies: 2
- Views: 10010
Photo Scenery and Vectored Polys
Shouldn't I be able to apply Polys over top of photo scenery? I have the photo scenery around my airport just fine, but I want to add vector polys of vegetation LC on top of the photo for depth. I see the poly outside of my photo tile, but nothing but photo inside the poly. I also tried using variou...
- Thu Dec 31, 2009 5:48 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Map Calibration Coordinates Entry
- Replies: 1
- Views: 7620
Map Calibration Coordinates Entry
How can I easily enter the lat/lon coordinates in the Map Calibrate dialog box? My keyboard does not have the little "degree" symbol.
- Thu Dec 31, 2009 12:02 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Windows 7 and SBX313
- Replies: 5
- Views: 17934
Re: Windows 7 and SBX313
I have the same problem as Norry, only the bgl is being created in my specified folder, but is only 1k in size no matter what is compiled. It can't be viewed in FSX, so I presume it never compiled properly. Strangely I can compile Backround photo scenery and also object placement creates usable bgl'...