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- Tue Sep 03, 2019 4:20 pm
- Forum: SBuilderX 3.14 (64-bit) for Flight Simulator X
- Topic: Importing MDL's
- Replies: 1
- Views: 4216
I've tried making mdl's with modelconverterX and P3d SDK XtoMDL and when I give them a location in MconverterX they appear correct in the FlightSim. I'd like to just make the MDL to use in SBuilderX so I don't have to create a bgl for every object but when I try to import one through SBX it says "Th...