Search found 1397 matches

by Luis Sa
Sat Mar 15, 2014 1:55 am
Forum: SBuilderX for Flight Simulator X
Topic: Make changes to many polys all at once
Replies: 21
Views: 62539

Re: Make changes to many polys all at once

Hello, Please read this: http://www.ptsim.com/forum/viewtopic.php?f=18&p=3289 Please tell if that works. Regards, Luis Edit - I realize it does not work but that "persistence" related to Zoom level 6 or 7 confuses me. I wonder if you could send me a fraction of your project so that I replicate the b...
by Luis Sa
Fri Sep 02, 2011 12:03 am
Forum: General Discussion on Microsoft Flight Simulator
Topic: VFR Portugal X -Direcionado a Luis Sá
Replies: 1
Views: 13554

Re: VFR Portugal X -Direcionado a Luis Sá

Viva, Não sei a que incompatibilidades te referes. Ainda vale a pena fazer cenários para o FSX? A minha pergunta não quer dizer que não queira ou possa ajudar num projecto como o que referes. Julgo que ainda possuo os ficheiros fontes com que fiz o Portugal Terrain e poderei ajudar. Quando o FS2004 ...
by Luis Sa
Thu May 19, 2011 6:52 pm
Forum: SBuilderX for Flight Simulator X
Topic: Tile Server Plug-Ins for SBuilderX
Replies: 165
Views: 1017244

Re: Tile Server Plug-Ins for SBuilderX

I recently downloaded SBuilderX v 3.1.3. I cannot see Google Satellite images. If I set this in preferences and click to show background it indicates that it is processing tiles, but nothing appears. I can see Virtual Earth Satellite and Yahoo Satellite but not Google. Do I need to download somethi...
by Luis Sa
Thu May 05, 2011 4:01 am
Forum: SBuilderX for Flight Simulator X
Topic: Help Compiling an island
Replies: 7
Views: 20903

Re: Help Compiling an island

Hello, First - did you select the items that your island is composed of before compiling? If nothing is selected nothing is compiled. Second - Did you check the folders where the compiled files are saved? Check if you the files there and if the folder is active in FS. Many other things could be happ...
by Luis Sa
Wed Apr 13, 2011 1:37 am
Forum: SBuilderX for Flight Simulator X
Topic: Help with Sbuilder
Replies: 16
Views: 46002

Re: Help with Sbuilder

This is great and will save Luis a lot of trouble when he checks whether SBuilderX is causing the problem. Thanks, Dick. Thanks. Luis Hello, I am not able to check this until after the Easter (yes, sailing :D ) but, if I remember, outer polygons in SHAPE file definitions have their points listed in...
by Luis Sa
Fri Apr 08, 2011 11:42 pm
Forum: SBuilderX for Flight Simulator X
Topic: Help with Sbuilder
Replies: 16
Views: 46002

Re: Help with Sbuilder

Hello Lance and Luis, I am extremely grateful for the support you give to SBuilderX users. I take this opportunity to acknowledge this help. Most of the time I dedicate to SBuilderX these days is to login in (almost everyday) into the management section of this forum to approve new users or to delet...
by Luis Sa
Wed Mar 09, 2011 7:13 am
Forum: SBuilderX for Flight Simulator X
Topic: Compressionquality
Replies: 1
Views: 8668

Re: Compressionquality

Hello,

I think that the parameter affects the size of the BGL. If the visual quality is as you describe, I would go for smaller BGLs.

Regards, Luis
by Luis Sa
Fri Feb 18, 2011 7:07 pm
Forum: SBuilderX for Flight Simulator X
Topic: Out of memory
Replies: 6
Views: 18312

Re: Out of memory

Hello,

Yes, the memory problem normally comes from the maps. Please use low resolution maps. Or partial maps that you delete when not needed on the region that you are working on.

Best Regards, Luis
by Luis Sa
Fri Feb 18, 2011 4:38 pm
Forum: SBuilderX for Flight Simulator X
Topic: Out of memory
Replies: 6
Views: 18312

Re: Out of memory

Hello Tom, I am sorry for the problem. SBuilderX was developed using Visual Studio 2005 and dotNet and images as represented internally as 4 bytes per pixel. On some operations (I am not a professional programmer) such as the one that you refer to (panning a map) I needed to have 2 copies of the map...
by Luis Sa
Thu Feb 03, 2011 9:32 pm
Forum: SBuilderX for Flight Simulator X
Topic: Getting a Map??
Replies: 3
Views: 12969

Re: Getting a Map??

Hello, If you get the maps from these 2 web pages referred to here: http://www.fsdeveloper.com/forum/showthread.php?t=18767 you will get the 4 borders (2 lat and 2 lon) of the map that you use to "calibrate" the bitmap. If you are using Firefox, get the ScreenGrab extra to grab images that are "grea...
by Luis Sa
Mon Jan 03, 2011 8:59 pm
Forum: SBuilderX for Flight Simulator X
Topic: bgl compile error
Replies: 2
Views: 11111

Re: bgl compile error

Hello,

I have no idea ... what type of scenery?

Regards, Luis
by Luis Sa
Fri Dec 24, 2010 2:16 pm
Forum: SBuilderX for Flight Simulator X
Topic: Help needed calibrating a map from disk precisely!
Replies: 4
Views: 14150

Re: Help needed calibrating a map from disk precisely!

Hello, I do not know the resolution but it seems a very large image. SBuilderX is not adequate to process very large images that take too much memory. If I was you I would use resample directly. In order to create the INF files I could use SBuilderX (as an alternative to a hand calculator) by using ...
by Luis Sa
Thu Dec 02, 2010 4:35 pm
Forum: SBuilderX for Flight Simulator X
Topic: obstacles in sbuilder
Replies: 5
Views: 17629

Re: obstacles in sbuilder

Hello, In addition to the generated BGL file, you need to copy into the scenery folder the BGL library file that the macro needs. The name of the file appears on the macro picture (PT??.BGL). You can find it in the scenery folder that SBuilderX creates when it is installed. Hope that solves the prob...
by Luis Sa
Thu Dec 02, 2010 1:35 am
Forum: SBuilderX for Flight Simulator X
Topic: obstacles in sbuilder
Replies: 5
Views: 17629

Re: obstacles in sbuilder

Hello, The error with the macro is because you are not using StartArea and EndArea. See the video tutorial in this site: http://www.ptsim.com/index.php?option=com_wrapper&view=wrapper&Itemid=66 You could make a Textured Line of type Standing. The texture would be transparent and would have painted t...
by Luis Sa
Sat Sep 04, 2010 11:07 pm
Forum: SBuilderX for Flight Simulator X
Topic: RWY12 Objets?
Replies: 4
Views: 14047

Re: RWY12 Objets?

Hi,

I have just installed SBuilderX313 and took these shots!
Image1.gif
Image2.gif
Image3.gif
Regards, Luis