Search found 272 matches
- Wed Jan 29, 2014 1:05 am
- Forum: SBuilderX for Flight Simulator X
- Topic: adding a new texture - not for photoreal
- Replies: 1
- Views: 9850
Re: adding a new texture - not for photoreal
The quick answer is you can't. Actually the terrain.cfg controls the classes of textures and their GUIDs. You can add to this list, but that is not recommended as you'll not be compatible with other users' terrain.cfgs. You can make a texture and use it as a fake photoreal... complete with seasons i...
- Sat Jan 11, 2014 3:50 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Tile Server Plug-Ins for SBuilderX
- Replies: 165
- Views: 1214868
- Mon Nov 25, 2013 11:12 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Tile Server Plug-Ins for SBuilderX
- Replies: 165
- Views: 1214868
- Wed Nov 20, 2013 1:28 am
- Forum: SBuilderX for Flight Simulator X
- Topic: SBuilderX V X ?
- Replies: 3
- Views: 15209
Re: SBuilderX V X ?
Hi Mark. Compiling to a 64-bit version with a newer version of .NET might mitigate some of the memory problems. My issues with memory difficulties are only from photoreal development. Those problems can be overcome with hand editing an INF file to use multiple image sources, and compiling outside of...
- Mon Nov 18, 2013 11:20 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: SBuilderX V X ?
- Replies: 3
- Views: 15209
Re: SBuilderX V X ?
Hi Mark. I can only suggest to save often, and perhaps split larger projects into smaller chunks, with the current SBuilderX. SBuilderX is a remarkable program... even more so when you find that Luis created the program entirely on his own! I do know that Luis has found more time to go sailing, so t...
- Sun Nov 17, 2013 4:50 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: problem adding night texture
- Replies: 3
- Views: 15394
Re: problem adding night texture
The code I gave you does not create a watermask. It creates a blendmask. The blendmask should allow the default terrain to show... meaning water will show if the underlying terrain is water. A watermask just makes the photo act as water, where it is masked. I tried the INF file with imagery of my ow...
- Sat Nov 16, 2013 11:49 am
- Forum: SBuilderX for Flight Simulator X
- Topic: problem adding night texture
- Replies: 3
- Views: 15394
Re: problem adding night texture
I would try this: [Source] Type = MultiSource NumberOfSources = 3 [Source1] Type = BMP Layer = Imagery SourceDir = "." SourceFile = "L15Y26125471Y26073913X50093410X50131719.bmp" Variation = Day ulyMap = 26.2152028083801 ulxMap = 50.1594543457031 xDim = 2.86102294921875E-05 yDim = 2.14576721191406E-0...
- Fri Nov 08, 2013 1:46 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Downloading tiles problem.
- Replies: 2
- Views: 11947
Re: Downloading tiles problem.
Sorry for the delay.
I posted a new version of the Google Server ( v140 ) to the sticky thread above, and it seems to be working OK.
Dick
I posted a new version of the Google Server ( v140 ) to the sticky thread above, and it seems to be working OK.
Dick
- Fri Nov 08, 2013 1:41 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Tile Server Plug-Ins for SBuilderX
- Replies: 165
- Views: 1214868
- Wed Oct 16, 2013 11:05 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: LOD8 Image Tool
- Replies: 5
- Views: 34511
Re: LOD8 Image Tool
I have a new version 3 of both LOD8 and LOD5. It now produces a correctly reprojected image.. the former versions were in a google mercator projection, ; now they are in geographic projection.
LOD8Image_v3.zip
LOD5Image_v3.zip
Dick
LOD8Image_v3.zip
LOD5Image_v3.zip
Dick
- Mon Aug 26, 2013 11:34 am
- Forum: SBuilderX for Flight Simulator X
- Topic: Tile Server Plug-Ins for SBuilderX
- Replies: 165
- Views: 1214868
Re: Tile Server Plug-Ins for SBuilderX
Hi All.
Trying a new fileserver:
arcgisserver.zip
irsgislab_landsat.zip
googleserver_v128.zip
googleserver_v135.zip
Dick
Trying a new fileserver:
arcgisserver.zip
irsgislab_landsat.zip
googleserver_v128.zip
googleserver_v135.zip
Dick
- Sun Aug 25, 2013 3:50 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Tile Server Plug-Ins for SBuilderX
- Replies: 165
- Views: 1214868
Re: Tile Server Plug-Ins for SBuilderX
Hi Dave.
I'll see if I can get time to grab the latest version and recompile the dll. ( I do need to get a different file hosting setup... filesplat allows hot-linking, but it's downtime/bandwidth is terrible. )
Dick
I'll see if I can get time to grab the latest version and recompile the dll. ( I do need to get a different file hosting setup... filesplat allows hot-linking, but it's downtime/bandwidth is terrible. )
Dick
- Thu Jul 04, 2013 9:22 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: LOD8 Image Tool
- Replies: 5
- Views: 34511
Re: LOD8 Image Tool
A new version 1.0.0.2 saves to a sub-directory and also saves a .bpw file for easy loading to a GIS program. Use the above link for the new file.
Dick
Dick
- Sun Jun 09, 2013 9:37 pm
- Forum: SBuilder for Flight Simulator FS2004
- Topic: LOD8 Image Tool
- Replies: 5
- Views: 34511
LOD8 Image Tool
Hi all.
I've made a new tool which grabs an LOD8-sized image from various internet tile providers. Useful for getting a background image for SBuilder9 or Ground2k.
LOD8_Image.zip
Dick
I've made a new tool which grabs an LOD8-sized image from various internet tile providers. Useful for getting a background image for SBuilder9 or Ground2k.
LOD8_Image.zip
Dick
- Thu May 16, 2013 11:43 pm
- Forum: SBuilderX for Flight Simulator X
- Topic: Tile Server Plug-Ins for SBuilderX
- Replies: 165
- Views: 1214868