Blood Red Tiles
Posted: Mon Jan 18, 2010 10:24 pm
I created some scenery in the past and I am not sure why it is now showing some Blood Red tiles for about 10 out of 237 tiles. I looked at the BGL for compling and I do not see anything wrong there. for example here is one of them
[Source]
Type = MultiSource
NumberOfSources = 4
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L16X35468X35495Y51388Y51407 summer.BMP"
Variation = July,August,September
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 36.182225
ulxMap = -82.5842285
xDim = 1.07288364955351E-05
yDim = 8.66216796875097E-06
Channel_LandWaterMask = 3.0
[Source2]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L16X35468X35495Y51388Y51407 night.BMP"
Variation = Night
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 36.182225
ulxMap = -82.5842285
xDim = 1.07288364955351E-05
yDim = 8.66216796875097E-06
Channel_LandWaterMask = 3.0
[Source3]
Type = tiff
Layer = none
SourceDir = "."
SourceFile = "L16X35468X35495Y51388Y51407.tif"
ulyMap = 36.182225
ulxMap = -82.5842285
xDim = 1.07288364955351E-05
yDim = 8.66216796875097E-06
SamplingMethod=Gaussian
[Source4]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L16X35468X35495Y51388Y51407.BMP"
Variation = April,May,June,October,November,December,February,March,January
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 36.182225
ulxMap = -82.5842285
xDim = 1.07288364955351E-05
yDim = 8.66216796875097E-06
Channel_LandWaterMask = 3.0
[Destination]
DestDir = "."
DestBaseFileName = "Photo01"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 75
I thought maybe it had something to due to the season change since it was in the Summer when I created the scenery and I did not test all the seasons.
[Source]
Type = MultiSource
NumberOfSources = 4
[Source1]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L16X35468X35495Y51388Y51407 summer.BMP"
Variation = July,August,September
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 36.182225
ulxMap = -82.5842285
xDim = 1.07288364955351E-05
yDim = 8.66216796875097E-06
Channel_LandWaterMask = 3.0
[Source2]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L16X35468X35495Y51388Y51407 night.BMP"
Variation = Night
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 36.182225
ulxMap = -82.5842285
xDim = 1.07288364955351E-05
yDim = 8.66216796875097E-06
Channel_LandWaterMask = 3.0
[Source3]
Type = tiff
Layer = none
SourceDir = "."
SourceFile = "L16X35468X35495Y51388Y51407.tif"
ulyMap = 36.182225
ulxMap = -82.5842285
xDim = 1.07288364955351E-05
yDim = 8.66216796875097E-06
SamplingMethod=Gaussian
[Source4]
Type = BMP
Layer = Imagery
SourceDir = "."
SourceFile = "L16X35468X35495Y51388Y51407.BMP"
Variation = April,May,June,October,November,December,February,March,January
NullValue = 255,255,255
SamplingMethod = Gaussian
ulyMap = 36.182225
ulxMap = -82.5842285
xDim = 1.07288364955351E-05
yDim = 8.66216796875097E-06
Channel_LandWaterMask = 3.0
[Destination]
DestDir = "."
DestBaseFileName = "Photo01"
DestFileType = BGL
LOD = Auto
UseSourceDimensions = 1
CompressionQuality = 75
I thought maybe it had something to due to the season change since it was in the Summer when I created the scenery and I did not test all the seasons.