Importing MDL's
Posted: Tue Sep 03, 2019 4:20 pm
I've tried making mdl's with modelconverterX and P3d SDK XtoMDL and when I give them a location in MconverterX they appear correct in the FlightSim. I'd like to just make the MDL to use in SBuilderX so I don't have to create a bgl for every object but when I try to import one through SBX it says "This is not a valid MDL".
If anyone can point out what I'm doing wrong it would be very much appreciated.
If anyone can point out what I'm doing wrong it would be very much appreciated.